CARDBOARD ROBOT (2014) – Game designer, artist, programmer Pilot a massive robot and try to cross the city without falling over! You are huge, but flimsy as cardboard. Control the robot by swinging two cartoonishly large joysticks. prototyping Part of the USC Arcade Cabinet collection.
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Rhea – Trailer from Riley Pietsch on Vimeo. RHEA (2014) – Level Designer Rhea was a nascent VR flight and exploration game from USC Games. Explore mysterious ruins of a lost civilization and soar through the skies using their mystical power.
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COW LOVE (2014) – Producer and Developer. Honestly Alec Faulkner did 99% of it. Protect a herd of cows from dusk to dawn! Raise them, feed them, breed them, sell them!
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SowReap playTest 00 03 1080 from Rafael Fajardo on Vimeo. SOW/REAP (2013) – Game Designer SOW/REAP is an interactive art installation game built with Xbox 360 Kinects and wall projections. Depending on where players are standing in the room they either cultivate or destroy poppy flowers, with the effects on one wall impacting or overlapping with the […]
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Reality Ends Here (2013-2015) – Associate Designer Reality is an IndieCade “Impact Award” winning educational ARG and pervasive card game. Collect cards and assemble decks to form media creation prompts, and earn rewards by creating them. Weekly winners receive unique opportunities for experiences around the city. More information at: http://realitycommittee.org/
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TrafficVille (2011) – Designer, artist It’s 2010 all over again! Play a car racing browser game while chatting with a friend on Facebook, just like in real life. A parody of the Facebook games boom, angry dude nerds, and the hazards of texting while driving. Made with Scratch for the 2011 Global Game Jam. Play […]
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Bedtime (2011) – Game and level designer, artist It’s night time and the lights are out. You are a young child, on the quest to retrieve your stuffed penguin. When you climb atop furniture, the world transforms into an imaginative dreamscape. Miss a jump, though, and the world snaps back to reality. Winner of the […]
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Bats (2004) – Developer My first game was made for a 5th grade science fair. Play as a bat, navigating a maze looking for food using only echolocation.
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